brownie
This brownie was created entirely through procedural techniques in Houdini, without any manual modeling. The surface detail, chocolate shards, and internal structure were generated using noise patterns, VDB workflows, and displacement setups to mimic realistic baked textures. Lighting and shading were carefully tuned to replicate food-grade material response, achieving a stylized yet appetizing final render.
SERVICES PROVIDED: Procedural Modelling, Texturing & Lighting, Animation,
Compositing, Rendering
SOFTWARE: Houdini